Earth[]
E Rank[]
Name | Effect | Type | MP Cost |
---|---|---|---|
Feeling Fine | Raises attack slightly after use; increase disappears if you spin the Amulet | Physical | 13 |
Windup | Spend one turn charging up, deal high damage on second turn. Charge is lost if you spin the Amulet | Physical | 16 |
Break | Deals 27 damage, regardless of your attack or target's defense. Damage is halved by Resist Earth ability. | Physical | 13 |
Ulvi | Standard attack | Magical | 10 |
Barrid | Create a barrier which blocks attacks, but not status spells. Blocks an amount of damage before it breaks, dependent upon caster's Wisdom | Magical | 16 |
Ramak | Raises the defense of your entire team by 25% for three turns, including the casting round. Increase is overruled by any Samak spell | Magical | 10 |
D Rank[]
Name | Effect | Type | MP Cost |
---|---|---|---|
Kiai Blast | Raises attack moderately after use; increase disappears if you spin the Amulet | Physical | 22 |
Charge | Spend one turn charging up, deal high damage on second turn. Charge is lost if you spin the Amulet | Physical | 27 |
Crush | Deals 48 damage, regardless of your attack or target's defense. Damage is halved by Resist Earth ability. | Physical | 22 |
Ulvis | Standard attack | Magical | 17 |
Barridis | Create a barrier which blocks attacks, but not status spells. Blocks an amount of damage before it breaks, dependent upon caster's Wisdom | Magical | 27 |
Ramakis | Raises the defense of your entire team by 50% for three turns, including the casting round. Increase is overruled by any Samak spell | Magical | 17 |
C Rank[]
Name | Effect | Type | MP Cost |
---|---|---|---|
Spirit Blast | Raises attack noticeably after use; increase disappears if you spin the Amulet | Physical | 29 |
Blast | Deals 68 damage, regardless of your attack or target's defense. Damage is halved by Resist Earth ability. | Physical | 29 |
Ulvia | Standard attack | Magical | 23 |
Magma | Reduces target's HP by 25% of current HP, rounded down. Low accuracy | Physical | 23 |
Ragulth | Raises the attack of your entire team by 50% for three turns, including the casting round. Increase is overruled by any Sagu spell | Magical | 35 |
Libarid | Creates a barrier in front of each of your Beasts which blocks a single attack. Lasts two turns | Magical | 35 |
B Rank[]
Name | Effect | Type | MP Cost |
---|---|---|---|
Dash | Spend one turn charging up, deal high damage on second turn. Charge is lost if you spin the Amulet | Physical | 43 |
Ulviluna | Standard attack | Magical | 28 |
Barridia | Create a barrier which blocks attacks, but not status spells. Blocks an amount of damage before it breaks, dependent upon caster's Wisdom | Magical | 43 |
Ramakia | Raises the defense of your entire team by 75% for three turns, including the casting round. Increase is overruled by any Samak spell | Magical | 30 |
Mantle | Reduces target's HP by 50% of current HP, rounded down. Low accuracy | Physical | 35 |
Cover | Increases user's defense, and may intercept an attack aimed at an ally | 22 | |
Lapias | Raises the speed of your entire team by 75% for three turns, including the casting round. Increase is overruled by any Sapi spell | Magical | 30 |
A Rank[]
Name | Effect | Type | MP Cost |
---|---|---|---|
High Spirits | Raises attack greatly after use; increase disappears if you spin the Amulet | Physical | 42 |
Ulvilude | Standard attack | Magical | 33 |
Ramakite | Raises the defense of your entire team by 100% for three turns, including the casting round. Increase is overruled by any Samak spell | Magical | 38 |
Life Blast | Deals more damage the lower your health is | Physical | 42 |
Earth Protect | Reduces damage taken by half for two turns | 28 | |
Libaridia | Creates a barrier in front of each of your Beasts which blocks a single attack. Lasts two turns | Magical | 52 |
S Rank[]
Name | Effect | Type | MP Cost |
---|---|---|---|
Explode | Deals 150 damage, regardless of your attack or target's defense. Damage is halved by Resist Earth ability. | Physical | 47 |
Barrian | Create a barrier which blocks attacks, but not status spells. Blocks an amount of damage before it breaks, dependent upon caster's Wisdom | Magical | 57 |
Fossa Magna | Reduces target's HP to 1. If target is already at 1 HP, deals 1 damage. Low accuracy | Physical | 57 |
Ragulina | Raises the attack of your entire team by 100% for three turns, including the casting round. Increase is overruled by any Sagu spell | Magical | 57 |
Mitrea | Raises all stats of your entire team by 25% for three turns, including the casting round. Increases are overruled by their respective Wind spells | Magical | 57 |